Description
Class used for handling skybox meshes exported from DXMeshMasher. This class binds a new rasterizer state for rendering, then renders the skybox, centred to the player.
Sub Components
- D3DXMATRIX
- D3DXVECTOR3
- ID3D11Device
- ID3D11DeviceContext
- ID3D11Buffer
- ID3D11ShaderResourceView
- ID3D11RasterizerState
Methods
Below is a list of implemented methods, accompanied with a brief description.