DX - DirectX 11 Engine and Tools Wiki
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Description

Class used for handling skybox meshes exported from DXMeshMasher. This class binds a new rasterizer state for rendering, then renders the skybox, centred to the player.

Sub Components

  • D3DXMATRIX
  • D3DXVECTOR3
  • ID3D11Device
  • ID3D11DeviceContext
  • ID3D11Buffer
  • ID3D11ShaderResourceView
  • ID3D11RasterizerState

Methods

Below is a list of implemented methods, accompanied with a brief description.

Example

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