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Description

Structure used to store relative paths to LUA scripts and a specified function name. It is defined as follows:

struct DXScriptDef
{
	const char* filePath;
	const char* functionName;
};

Members

Type Name Description
const char* filePath The relative filepath to a LUA script, without the file extension.
const char* functionName The name of a function to execute in the LUA script.

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