Class used for handling input from the keyboard and mouse. A void function pointer is provided for each input device for external control of the engine. The definition is as follows:

void (*MouseFunc) (DirectX11Renderer * dxr, HWND _hWnd);

void (*KeyboardFunc) (DirectX11Renderer * dxr, HWND _hWnd);

Sub Components

  • IDirectInput8

  • IDirectInputDevice8


Below is a list of implemented methods, accompanied with a brief description.


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