Class used for handling input from the keyboard and mouse. A void function pointer is provided for each input device for external control of the engine. The definition is as follows:
void (*MouseFunc) (DirectX11Renderer * dxr, HWND _hWnd); void (*KeyboardFunc) (DirectX11Renderer * dxr, HWND _hWnd);
Below is a list of implemented methods, accompanied with a brief description.